2020 Cyberpunk’d all over my Covid … and still, nobodies’ life mattered

At the risk of setting off the cliche klaxon, it is hard to imagine a worse year in modern history for most of western civilisation. 2020 is in years to what O.J’s Bronco chase is to high speed pursuits, from the ill informed outside it may not look like much … but ultimately there is still a virus on the loose who has killed people and has yet to be contained.

Take from the above analogy what you will, I’m not saying he did it. JUICE!

To milk the metaphor until there is nothing left in the cow’s teat, in the words of the late Johnny Cockering, ‘if the glove doesn’t fit … you don’t wear your mask in public, the virus won’t acquit’. Now, if you remember the events leading up to October 1995 and that didn’t make your white privilege feel embarrassed, are you affiliated to or, call yourself Mark Fuhrman? To the Fuhrman’s out there, this is your warning. The next stop on this journey is designed to be thought provoking and challenge xenophobic behaviour. If you find it uncomfortable, maybe you are part of the problem.

For change never came easy, and boy … we needed change yesterday.

First introspective question to you my dear reader … why should asking someone if protecting people’s lives is a good or a bad thing be such a difficult question? Morally and practically? This question, in many differing forms, has had the strength of its elasticity tested on countless occasions during this year and fundamentally, I believe this is the root of all our problems.

The coronavirus pandemic has been with us now (in the western world) since at least the beginning of the year. The effects of which have been devastating and have seen the biggest loss of life in modern history (1.7 million worldwide as of writing, WHO 2020). This, however, should not be our only cause of concern and equal amount of effort should be put into riding ourselves of the world’s oldest ugliness …

First thing I must state, Covid-19 is a proficient virus that must be taken seriously, nobody should ignore its danger. Follow governmental guidelines, wear your masks, socially distance and where you can … avoid being round the elderly and vulnerable. As exemplified above, it is in-discriminatory. If you play with this fire you will burn yourself and others around you. But, as precarious of a situation this virus has put us in; mentally, physically, economically, there is now signs of a resolution. To unintentionally downplay the effects of the virus and its aftermath horribly, there is now a path to life after Covid-19. However, the few years we may spend recovering from the pandemic is nothing in comparison to the hundreds of years we have now experienced of living in a divided, xenophobic culture … which doesn’t appear to have an end.

Eight minutes and forty-six seconds, 08:46.

In the midsts of a global pandemic, May 25, Minneapolis … a man was apprehended by police officer Derek Chauvin for allegedly using counterfeit money to purchase cigarettes. In isolation, looking at this statement through a veil of ignorance, matter-of-factually this seems ‘normal‘. If, from your privileged position of ignorance however, I then tell you that Officer Chauvin ‘restrained’ the alleged by putting his knee into the back of his neck, causing the suspect to struggle with his breathing, from your position of ignorance, has your opinion wavered? Entering the third stage of lifting the veil of ignorance, what if I was to tell you that the alleged constantly complained ‘I can’t breath’ and that Officer Chauvin was accompanied by Officer Thao, Officer Kueng and Officer Lane. All of which failed to intervene at any point of the excessive force used by their colleague. Has the privilege of ignorance now turned into a curse of misunderstanding? For the final and most important part of this exercise, we are taking the privilege of ignorance away. For now you have almost enough knowledge to come to a fair conclusion. However, if you harbour any feeling of apprehension or resent, hopefully humanising our victim will eliminate these feelings.

Let’s now give our ‘suspect’ or the ‘alleged’ the respect he deserves. Most reading this probably know the name of the man, who was killed this day. 46 year old Dad of five and fiancé, George Perry Flloyd Jr.

The man, who was, for all intensive purposes, murdered for maybe using a fake note, potentially by mistake, by the agency that his tax dollars funded to protect him and his community. This is the ironic dichotomy that is all too far evident in all modern western democracy … but most prominently in the US. Caught in isolation you would hope this was an issue that could be contained. The fact that it was clear for everybody to see is what finally confirmed what many black people had thought and feared for years. That the history of violence, especially gun violence (that I will not specifically tackle here as it deserves its own examination) against black people is disproportionate and biased. This was further exemplified in the shooting earlier this year of Breonna Taylor.

‘Say her name’… in a world where the irony is lost on emergency service members killing other emergency services members, where does the senseless violence stop. Breonna was gunned down in her apartment while concealed by a door as unclothed, undeclared police officers forced entry and attempted to raid her apartment. The reason, in context, unimportant and unrelated to Breonna herself … so why does another young black person have to die? The answer, a system that disproportionately effects black people. Instead of using the veil of ignorance again, let us simply conduct a fact checking exercise and ascertain whether the incident was 1. fair and 2. unavoidable.

The infamous ‘no-knock’ warrant. The warrant, issued by a judge, allows law enforcement to enter a private premise without prior notification to the residents or owners. It is issued in the hope that it would prevent the potential tampering, damaging or removal of evidence. The application of this warrant is controversial in less tragic circumstances, consider now it’s ‘approval‘ was obtained upon falsified grounds. The Louisville Metro Police Department allegedly obtained the warrant through the verification of a ‘US Postal Inspector’ in January 2020. Come May, the US Postal Inspector in Louisville publicly announced that it had, in fact, not collaborated with law enforcement and that investigations into packages investigated going to Taylor’s property where of ‘no […] interest’ (Costello, May 16, 2020). In answer to the first question poised in the paragraph above, no, the incident wasn’t conducted fairly by law enforcement.

To answer the second part of the question we need to ask an associated question of morality. Is it moral for any legal authority to play criminal to prevent or catch a potential criminal? Taylor’s boyfriend, acting within the confines of the law, thought that intruders were entering his partner’s property. He grabbed his weapon and fired warning shots away from those entering the apartment. In response, the unidentified officers shot back 32 rounds. Taylor was struck six times and pronounced dead at the scene. I will leave you to decide with the information available if this was an avoidable circumstance.

[You may have noticed, unlike in the Floyd case, that I have chosen to keep the identities of the officers out of this article. The reason for this is understandable if you are aware of recent events related to the case. Events in which I do not feel are relevant to the purpose of this article].

The existence of the No-knock warrant lives in contradiction with the right of self-defence and ‘stand your ground’ laws (the authorisation to use deadly force if the defendant believes they are at risk of serious injury in a lawful jurisdiction). These contradictions directly correlate to Breonna Taylor’s death and are an abhorrent failure of the system and do not protect anybody … civilian or law enforcement.

Though this pandemic is undoubtably tragic and has caused millions a severe amount of pain, psychologically and physically, it is now hopefully a temporary issue. With vaccines now rolling out in the UK and across the world, by this time next year we could have a very different outlook. Xenophobia, racism and generally bigotry, however, has been around, potentially since the dawn of man and has no clear end in sight. The efforts produced by those in the Black Lives Matter movement and various other outreach programmes have been effective … but much bigger steps must be taken, in infrastructure, development and attitude. Changing and ‘curing’ the ignorant behaviour of those who have held these views for years maybe a thankless and impossible task. But making sure the current and future generations are educated to be compassionate, understanding and inclusive is the most important weapon we have in wining this war.

I can’t and wouldn’t dream of speaking on behalf of anyone, especially a group of people that have been subjected to such horrendous treatment. But what I can say is that it is in everyone’s interest, no matter what ethnic background you come from, to build a global community where we eradicate the world’s oldest and most discriminatory virus.

It’s ok to dislike or not get on with people, but judge someone by their actions and character … not by where they are from, what gender they identify by or the colour of their skin. Now we have found a vaccine for Covid-19, lets hope 2021 provides us one for discrimination.

[DISCLAIMER. I wish to cause no disrespect to the many victims that have suffered under similar tragic circumstances. The rationale behind focusing on the two cases above is that they had the most impact in formulating the Black Lives Matter protests that appeared earlier this year. I pray all those effected by these events find peace, comfort and, most importantly, justice].

Time to dust off the keyboard …

2020 … need I say more? Here, I will reframe from comment, but what I will do is comment on my absence from the blogosphere and indicate that I intend to return, soon.

I only posted two articles last year … none in 2018.

My lust for comment on what I perceived as a darking reality wained. Those who agree probably didn’t want to read or hear about it anymore, especially from an amateur like myself. Those who disagreed didn’t want someone like me dampening their spirits and covering their parade in piss. Both of these views have value.

Then there are those, no matter what I say and how aligned they are to my opinions, would rather I didn’t commit hands to keyboard at all. These people have affectionally become known as ‘Trolls’ to the wider public.

But I digress, what I would like to announce is a return of some sorts … a reappearing from the shadows. Now with more spare time and a renewed passion (I will let you [cynically/non-cynically] decide which one influenced my coming back more) I will complete a previously unreleased project that those who follow my instragram would have seen teased previously (@aJNation71 for those who don’t follow).

I will not commit to a date, I will not be constrained by a deadline. Like a former champion returning to the ring, I need to find my legs (fingers) and see if I can still take a punch (praise/criticism). But rest assured, for better or worst, you will hear from me again very soon …

Take care everyone and stay safe

My story on #WorldSuicidePreventionDay

The world is a tough place for me at the moment … I’m currently trying to negotiate how to move forward with the property my ex partner and I share (with the stresses and strains this causes), I’ve been battling to comprehend what it means to be ‘autistic’ and I’ve had to leave my job due to mental and physical fatigue. This has all happened within a very short period of time and doesn’t include the loss of my Aunty to cancer, the splitting up with my partner and my adopted father’s heart attack, all this year in 2019. I’ve lost two stone in weight, my diet has gone from relatively healthy to atrocious or non-existent, I don’t have the motivation to properly groom myself, my sleep patterns are all over the place and my heart rate rises to astronomical levels when performing the simplest of tasks due to anxiety and panic. Who would of thought turning thirty would be so rough? With all this in mind I can confirm that yes, I have contemplated suicide.

Now naturally, some people may be reading this and probably thinking one a few things dependant on their relationship to me:

1.Those who do not know me maybe intrigued to carry on reading to understand how someone comes to think this way

2.Those I call acquaintances may think it is just an ‘act’, a way to vie for attention. That I am simply ‘over exaggerating’

3.For those I hold dearest there maybe an element of shock … because this isn’t something I have discussed with anyone other than professional medical practitioners.

I am not writing this to change opinions or minds of those who think little of me. I am writing this to educate those who do not understand what it is like to live in a world where the joy has been sucked out of it to the point you consider ‘ending it’.

To those I upset in my writing I apologise in advance.

To those who are concerned, I can assure you, this isn’t a suicide note. For better or worse I’m going to try and work things out.

I use to think, sceptically, suicide was the easy option. It was for people who didn’t want to face the difficulties or responsibilities of life. If this view sounds familiar to you, please listen to me when I say, for the most part, it is wrong. I believe now this attitude only applies to a very small percentage of cases. For example, cases where someone has committed a serious criminal act and can not face the responsibility of their actions by going to jail. As you can tell this is a very specific example, usually things aren’t so strict and clear cut … especially in the subject we are currently discussing.

From my experience it comes from exhaustion and a loss of fight. The will to carry on is no longer there. To give it a metaphorical example, it is the boxer who has punched themselves out early in the eighth round and now has no way to defend themselves in the next four rounds from the onslaught of the opponent. So when he returns to the corner at the end of the round he has a decision to make; does he throw in the towel and accept his loses, or does he continue, hoping he won’t sustain more damage trying to make it to the end of the twelfth? In this example I am sure many would agree that throwing in the towel may be the sensible decision. Protecting themselves and anyone else from further harm. So why are people who decide to end their lives considered weak and selfish if they no longer have it in them to carry on?

Let me take time to clarify that I am not advocating the taking of one’s life. What I am trying to promote is an understanding and a respect for those who feel that they can no longer go on. At the risk of further self-indulgence, let me try and further explain it from my experience …

There is a level of perspective that is needed with this notion. As I write this I understand that I am doing so from a warm comfy bed in a dry house, using an iPad to type. I am more aware than anybody that my situation isn’t as dire as many others, but this forms part of the problem, guilt. Part of my difficulty is that I don’t feel entitled to feel the way I do, and this makes me feel worse. Why should I be whining and crying when the world is full of war, disease and malnutrition? I am clothed, bathed and fed and have a level of freedom that some people will never experience (granted I am not as affluent as others, but its relevance to this point is invalid) but this adds to the sinking feeling of dread.

The brain and mind (purposefully and definitively separated) are very complex devices that can act out illogically. You could be experiencing the happiest situation in your life but, out of nowhere, you decide to start thinking about something truly horrific, tainting your experience. Why? This, in a nutshell is the complexity of mental health.

I appreciate the sporadic and dark nature of this article may put people off reading. But if you did get this far, I appreciate your time in doing so and like to leave you with one last thing …

War isn’t necessarily defined by boarders or territory and sometimes doesn’t have a clearly defined opposition … but there is always a winner and a loser. So the war that might be going on in someone’s psyche may be lost not simply because they have given up or the are lazy, but because they simply can’t go on anymore and don’t know what to fight.

‘It’s 2019, how come you haven’t posted anything in a year?’ ‘Because I was waiting for my 2018 awards silly!’

In the words of Timbaland, ‘It’s been a long time, I shouldn’t of left you, without a dope beat to step to’. With this great philosophical anecdote now scratched into your brain, I thought I would kick off a series of posts with something easily chewable to get you in the mood for the main appetiser … don’t want ‘yous’ chipping a tooth too early. So in the spirit of goodwill, minimal debate and no division, I introduce my 2018 entertainment awards! Yaaaaaaaay!

How this is going to work … I am going to reward a winner for the best of 2018 in three categories; Music, Film and Games. Simple enough I hear you scream, well I scream back YES, it really is that simple. Of course, I won’t just fire names at you, I will justify my choices. Leaving you, the readers, to pick the bones off my winner and tell me why I’m wrong! Remember in the first paragraph where I said in the spirit of goodwill blah, blah, blah? It’s the internet, I have learned to get over myself and developed what is known as a ‘thick skin’.

So without further ado, and still with a bucket full of irony and sarcasm to spill, lets look at our first award!

Film

In another year where Marvel gave us two massive blockbusters that were equally compelling as they were mature, it seemed easy to pick either Black Panther or Avengers: Infinity War for film of the year. However, not out of defiance or disrespect, I have chosen not to acknowledge these franchise films. Though the gradual evolution of the Disney films since Iron Man deserves much credit (albeit with a few missteps) I feel ‘traditional’ film buffs would be insulted by the suggestion they could be considered, never mind possibly any film of 2018 award. The sentiments and praise applied to the Marvel cinematic universe can also be applied to Tom Cruise’s Mission Impossible series and last years action movie success, Fallout.

Those astutely observant among you have noticed that notoriety has been given to action movie blockbusters so far, so lets break convention and reveal my 2018 film of the year … Spike Lee’s Blackkklansman.

Based on the memoir by Ron Stallworth. The film follows the story of our author as he becomes not only the first black law enforcement official in Colorado Springs … but the first black member of the Klu Klax Klan. Upon Ron’s appointment he quickly works his way from the records room to the intelligence department. It is here he discovers the Klan’s potential plot for a terrorist attack. Ron, impersonating an eager white man who wants to join the group, is able to infiltrate the organisation with the help of his fellow detective, Flip Zimmerman. Flip is Jewish, adding to the irony of what they are able to achieve. Ron is portrayed by Denzel Washington’s son, John David. Star War’s Adam Driver co-stars as Flip.

Spike Lee is able to create satire and irony in a very politically energised period of history. In achieving this Lee has been able to comment on the issues that exist in America today. It is two parts hilarious, one part sobering. It is poignant in portraying the harsh reality of the world we are living in. Spike Lee has widely publicised the film ends with footage from the Charlotteville ‘Untie the Right’ rally. Including footage of the murder of a young counter-protestor after a alt-right activist drove a car into a crowd of protesters. The footage also includes Donald Trump defending the rally at a press conference the day after the incident.

Lee’s work has already been recognised at the beginning of award season and it would be no surprise to anyone if this includes several nods at the Oscar’s.

Music

Ba-by shark do-do-dudo-dudo-duhdo is not up for consideration for obvious reasons … it was released in 2016, DUH! The industry has seen a more competitive release schedule this year with many established artists releasing follow ups to commercially and critically successful albums. We have interestingly seen various experimental projects, such as Kanye’s five album Wyoming lock in and the Black Eyed Peas comeback which features the use of augmented reality technology. From the crazy to sublime, the industry has truly seen it all this year, but there can only be one winner. Before I announce this, I want to take this opportunity to give a worthy mention to what I believe is one of the most powerful debuts in Hip Hop to date. Cardi B’s Invasion of Privacy is fun, gritty and earnest. If it wasn’t for the project that I am about to reveal next, it would have taken my album of 2018.

But, my choice for 2018 goes to Janelle Monae’s colourful, bombastic and funky, Dirty Computer. Released at the end of April, Monae’s third album hits the senses and unforgivably keeps beating them into hypnosis. One part political motivator, the other part a futuristic jazz, r’n’b fusion, this album cements Monae as global superstar that everybody should, if they didn’t before, take seriously. There is nothing in the industry quite like Monae, initiative, inspiring and independently sexy, her previously widely released entries are innovations on each other. ArchAndroid being Genesis and Electric Lady being Revelations. If Janelle is jumping hurdles in the music industry to become widely accepted, then Dirty Computer is the one that crosses the line and puts her on the top of the podium.

I am unashamedly a big fan of her life’s work thus far, but there is something that resonates more with her latest EP. Maybe its the world that we live in now that has given Monae more drive in her voice, or maybe its simple evolution, but one thing is for sure. The music industry and I are avidly waiting for the follow up to Django Jane.

‘If she is the GOAT now would anybody doubt it?’

Games

2018 for the game industry should have been a lot quieter after the heights of 2017. However, someone forgot to tell the developers of our favourite franchises that. Sony undoubtably had the strongest line up of the first party developers with the release of the sublime God of War and the fan faithful Marvel’s Spider Man. Nintendo, who undoubtably won 2017 (Breath of the Wild & Odyssey anyone? Didn’t think you were going to argue) were not to be outdone. With the best entries in a long time in the Mario Tennis and Party series, the big hitters for Kyoto’s best came at the end of the year in a new entry in the Pokemon series and the ultimate Super Smash Bros experience, ironically called Ultimate. Genius. Microsoft had a quieter year on the first party front but had the chance to develop one of the best racing simulations ever in Forza Horizon 4. 2019 looks to be a much more productive year for Xbox.

It would be amiss though to solely focus on first parties’ efforts as third parties put up a hell of a fight. Many arguing, including me, that this is where our game of the year comes from. So which multi-platform studio stole the show? Before I tell you, I think I will need to pre-emptively explain why a certain game hasn’t won the award … that game being Red Dead Redemption 2. After ‘playing’ Red Dead 2, I am left in awe by the incredible attention to detail and faithful recreation of this turn of the century tale about cowboys and the last embers of the west. It is an incredible experience that I believe most gamers should endure. This however, is very much part of the issue with the game. ‘Endure’ and ‘experience’ are very much adjectives that adequately fit this open world adventure. It feels like Rockstar created a game that it didn’t necessarily want you to play, but wanted you watch. Yes, the dialogue is incredibly crafted and clever, yes the presentation is the best we have ever seen in console gaming and yes, it is incredibly well made. But, it isn’t necessarily fun to play. It is deliberately slow, has cumbersome controls and the first couple of hours are laborious. I would not be surprised if many didn’t make it down Chapter 1’s snowy setting and onto Chapter 2. I did and I’m glad I persevered … but a game shouldn’t be about stubbornly sticking to a path just to portray you image. Nowadays you have to hit the ground running and this is what our game of the year did.

Now, I’ve spent so long explaining why something shouldn’t win game of the year I should spend equally as much time making sure I explain why Assassin’s Creed Odyssey is a deserving winner. But I don’t feel that is necessary. All I have to tell you is yes, it isn’t as perfectly scripted as the later and yes, it is your usual Ubisoft open world game featuring bugs but … and this is a very big but, for how ‘unfun’ and constructed Red Dead Redemption 2 can be Odyssey is the complete opposite. Fly off in any direction and explore or destroy all of Greece however you want. Ubisoft unashamedly steals elements from recent successful modern world games and implements them into their AC universe. Origins was very much the game that brought me back to the series and Odyssey is the one that made me fall in love with it again … cyclops warts ‘n’ all.

So that is my 2018 multimedia awards, please keep criticism online constructive and look out for future blogposts from me coming soon!

It’s Super to be Mario… It’s Legendary to play Zelda

2017 has been one the best years on record for the video game industry. Much loved, established franchises made a triumphant return from the likes of Capcom’s survival horror series, Resident Evil to Ubisoft’s long established Assassin’s Creed series. This year also saw the release of two new consoles; from Nintendo we were blessed with the portability of the Switch and Microsoft’s 4K juggernaut, the One X. New IPs were also introduced in the form of the Mario Kart’s teams zanily fun, motion controlled fighting game, ARMS and Sony’s dystopian, animatronic-hunted future in Horizon Zero Dawn. This year also saw a new wave of fantastic indie support and a bigger push towards a virtual reality future. No matter which consoles you decided to play your games on, everyone was treated to a vast selection of high quality titles. However, critics and gamers alike agree that this year was dominated by Nintendo and it’s first party outings.

Though third parties, Sony & Microsoft alike have released an array of high quality software, the game of the year discussion will surely be dominated by Nintendo’s leading franchise titles: Super Mario Odyssey & Zelda Breath of the Wild. Link and Mario have made a glorious return to Nintendo’s new portal hybrid console and have achieved the highest accolades possible, critically and commercially. Our attention will be focused on the attributes of these great titles. But no matter how good they both are, only one can be Game of the Year. In the coming sections I am going to assess each title on various levels against each other. After considering each section, I will give my final verdict. Of course, like all review content, my opinions are strictly subjective and are open to contestation. My views are analytical and from a point of admiration. So with these points in mind, let’s discuss this years two biggest games …

Art style & Audio

The first time you head out of the Shrine of Resurrection, control is taken of Link and you are guided to the edge of the nearby viewpoint. What you are greeted by is Hyrule’s most glorious interpretation. The view goes on for cyber miles, the scenery all mesmerising. Of course this world is constructed by Nintendo’s finest, but every mountain, swamp, forest and building looks like it is all naturally placed. It is believable that the hands of Hylia, Din, Farore and Nayru created every square metre of this world. What is even more impressive is that everything you see, you can get to and interact with. Travelling is more than drawing a straight line between you and your destination, it is tactical. Do you go the long way round the peak or do you go over it? All this is possible because of the what Aunoma’s team did with the world’s aesthetic … then there is the orchestrated score. In traditional Zelda games this was initiated when you entered into a new area or engaged in battle and it is similar here. However there is more sophistication in its use in this Hyrule. Subtle changes in the environment will dictate the sounds you will hear and this can be used to your advantage. The world is harsh but it will aid you if you let it and the sound design is the perfect example of this. Music has always been a stable of the Zelda franchise and Breath of the Wild is no exception … but here its use is more sophisticated, more intelligent and more poignant. Playing an instrument may not open a door, but the background music may be the difference between life and death.

What can you say about Mario’s latest adventure? It is a welcome attack on the senses with its colourful explosion and jovial tunes that you may recognise from yester-year. If Zelda is revolutionising the landscape of Hyrule, Mario is evolving the world of the Mushroom Kingdom. This is far from a bad thing and it doesn’t have one dominate style. Each world is individually designed and themed; from the traditional jungle, ice and water settings to the noir design of Bonneton and the pastel design of the Luncheon Kingdom. Hyrule’s harshness is the Mario world’s welcoming splendour. The bite size sandbox design doesn’t distract from investigation but is more of a jungle gym for Mario to hop, skip and jump too. What is most impressive is how this translates from the modern 3D design to the retro 2D inspired sections. For those of you, like me, who are old enough to remember Mario on the NES are in for a treat. The interdenominational transition brings out the soul of this game … and reminds you of the man who gave the game industry its heart. Just like the visuals, the music is just as delightful. Again, no matter what dimension you’re in, the audio will remind you of why you fell in love with Nintendo. Every Bop, Beep and WAHOO! is ever present and fades into the scenery like a foot into a perfectly fitted shoe. The soundtrack is where Mario really shines and where the game is possibly at its most original … especially when you step into the steampunk inspired world of Steam Gardens. Words can not do justice to how un-Mario the Wooded Kingdom’s theme is, but it fits, and by god is it memorable.

Engagement

If you want the gaming definition of epic … put in the Switch cart for The Legend of Zelda. Breath of the Wild is a defining factor as to why the Switch sold so well at launch. The grand scope of Link’s latest adventure is something to truly behold. Many have already sunk hundreds of hours into this game … and many will delve in even further, with the Champion’s Ballad DLC just being released. What makes the latest in the series so remarkable is the freedom in which you can pursue your own agenda. After the short opening you could, if you have Goron balls, head straight to the final area and take on Ganon. For a game that is remarked for being steep in its difficultly level this seems crazy, but it is possible. It is also plausible to spend many an hour just searching the grandness of Hyrule embarking on side quests, taking in the scenery or looking for all 900 (yes, nine-zero-zero) Korok Seeds. No two players journeys will ever be the same and even after playing it for months, there will undiscovered parts of the map. Breath of the Wild is a game that was made to be played from when you get in from work until the early hours of the morning … only resting so you can charge your Switch and play again on your lunch hour at work.

Nostalgic, playful, heart warming, positive, endearing. If Nintendo were savvy enough to monetise every time you smiled playing this game, they would be the richest company in the world. Very few things in life, let alone in gaming, have made me as happy as taking Nintendo’s main mascot for a run through his newest world. If Hyrule is a battle ground the world of Odyssey is full of playgrounds brimming with life. Travelling from world to world, area to area in Super Mario is quick, easy and intuitive to do and encourages you to use the console’s portability. Got five minutes to spare? Jump in and grab a couple of Mario’s 888 power moons. Each minute you spend in this game is the equivalent of getting the ice-y cool blast from sipping a coke straight from the fridge on a summer’s day. The sense of satisfaction hits you instantly … and continues until the can (and game) is empty.

Innovation

Super Mario Odyssey doesn’t try to reinvent the wheel, what it does is add greater stability, durability and gives it flashy new colours … but this wheel, most importantly honours its roots. In the same way Zelda fans wanted more Ocarina of Time after playing one of Link’s greatest outings, Mario fans wanted to play the follow up to Super Mario 64. After Mario took his wheels and turned them into Jet Rockets in the Galaxy games, fans got their wishes … ten fold. Odyssey’s originality comes from its subversion from 2D to 3D and in the new interesting ways our star is achieving his goals. The variety in which each of the 800-odd moons are sought in the game keeps you guessing, looking and stomping until you find each one. None feel like a chore.

Using the same analogy as we used above for Mario’s latest title, Breath of the Wild takes the wheel and uses it for something that has never been witnessed before. The wheel has been given new purpose. That’s not to say Link forgot his roots, do not let the blue tunic fool you. This is Zelda … but Zelda grew up, Zelda is different now. To the uninitiated this will look like just another open world game, but what Nintendo has dubbed ‘open-air’ is more than simple corporate, marketing language. New York real estate was never used to optimum until developers realised you could build vertically … and Aunoma’s team has realised something similar. Exploration, battle, traversal and presentation has been reinvented.

Legacy

Mario will always carry the baton for the gaming industry. Nintendo’s torch runner first appeared to save his damsel in distress back in 1985 and he hasn’t looked back since. Nintendo and Mario are as inter-related as Mickey is to Disney … and both companies have a slew of other famous mascots. Super Mario Odyssey is undoubtably not only one of the best games on the Nintendo Switch, but also one of the best games ever made. The conversation will continue for a very long time about Mario’s latest adventure, until at least, Peach decides to get captured again.

When the Legend of Zelda Breath of the Wild was first revealed to the world at E3 2013, a wave of expectation followed. Zelda games take long to cook and often the oven instructions are mis-leading. Originally slated for a 2015 release and on Nintendo’s previous home console, the Wii U, it didn’t get to see the light of day until this year. With expectations rising, Link’s latest adventure was in a position where it could have easily failed to meet its expected heights. The reality though was quite the opposite, not only did we get the game many hoped for, we got a masterpiece. In different mediums of art there are various defining features for each genre. Many consider the Mona Lisa one of the finest paintings ever conceived, some believe Great Expectations to be Dicken’s finest work ever committed to paper. A critical majority would say Michael Jackson’s Thriller is music in its highest regard and The Shawshank Redemption is the best experience cinema has ever seen. Gaming’s example is The Legend of Zelda Breath of the Wild.

And the winner is …

I love my Switch, I love Mario, I love Zelda … but if honours could be shared we wouldn’t have rankings, everyone would go home with a gold medal. Being able to jump into these gaming worlds has brought me unrivalled joy, frustration, pain, awe and sense of achievement. Nintendo’s 2017 will be difficult to be topped. As mentioned earlier, it is a testament to how good these games are that titles such as Wolfenstein II, Assassin’s Creed, Evil Within 2, Metroid and South Park have seen minimal play time on my Xbox and 3DS. Nintendo’s journey in recent years has been a peculiar one, after the success of Wii and the DS, it is forgivable for Iwata and co. to be complacent when it came to the WiiU. The console was home to the same high quality first party software that many love and respect, but with an accumulation of minimal third party support, bad marketing and unpowered hardware, Nintendo looked on the ropes. The Switch has been for Nintendo what the rope-a-dope was for Ali when he fought George Foreman. Zelda and Mario being the left and right hands. But as in the Thrilla in Manila, only one punch can land the knockout blow and for me … its Zelda. The grand scope and beauty of this game can not be understated. Never as a gamer has one game consumed so much of my time and most importantly, attention. When I wasn’t playing the game I was scheming and plotting what I was going to do next in Hyrule. What armour was I going to update? How many Korok seeds was I going to find? What uncharted part of the map was I going to investigate? Odyssey is a game deserving of its fair share of plaudit, it is a game that does one thing more than any other recent example from the industry. It reminds you games are fun. But Zelda reminds you games are art, games are delicate, games are investments … and that games can make you feel like a hero.

Link’s stages of grief … how his journey through Majora’s Mask saved my life

The story of Majora’s Mask is a twisted and dark tale that follows the adventures of the Link from Ocarina of Time. Returning the Master Sword in it’s resting place after the defeat of Ganon, Link waves goodbye to Hyrule and sets off on a journey to search for his missing companion Navi. What ensues is a series of traumatic events and discovery that sees Link battling not only a new foe, but also an inner demon. The five stages of grief theory isn’t a brand new concept linked to this game. Suspected of being the influence for the storyline, Eiji Aonuma himself all but confirmed that the game was designed around this concept. In an interview with Game Informer in March 2015, before the release of the 3DS remake, Aonuma stated, ‘It’s certainly true that each one of these different episodes you talked about has a different emotional cast to it. One feels like it’s tinged with sadness, and another with anger – that certainly was intentional’.
To those unfamiliar with the ‘stages of grief’ let me brief you before we investigate its relevance to this epic game. The five stages of grief is a psychological theory that outlines the processes or ‘stages’ an individual goes through when dealing with a loss. A person must go through each stage before they can move on from the grievance. The first of these stages is;

  • Denial: At this stage an individual is first coming to terms with the loss. The person is unwilling to let go or fully comprehend the ramifications of what has just happened. It is a confusing time and making sense of things is difficult, feelings may be cold or non-existent and shock may take over. As the reality of the situation starts to set in, questions are asked. This then leads to the second stage.
  • Anger: This stage is the expulsion of pain. We use anger to exert our inner turmoil and to cover up our vulnerability. Directed anger is the also the first time that the grief has direction. Even if it is misguided, like taking out your anger on someone unrelated to the cause, it allows you to target the grief for the first time. Now that a control is being implemented it allows the individual to move on to the next stage.
  • Bargaining: Now there is an outward show of emotion, the feelings start to escalate leading the individual to battle and bargain with logic. At this point a person could be trying to reverse the outcome or delay it. This can as simple as trying to reason with the thoughts in your head and ‘bargaining’ with them, ‘If I devote my life to helping the needy will this stop me from ever feeling pain like this again?’. Or it could be bargaining with an individual’s god or gods, ‘If I now go to church ever Sunday will you take my wife’s cancer away?’ The relisation of the actions futility then leads to the next stage.
  • Depression: Bargaining hasn’t worked and now reality hits. The grief intensifies and the darkest thoughts come to life. This stage is arguably the hardest to go through and can be the longest. At this time an individual may become withdrawn, a recluse, hiding away burying themselves further in secluded pain. There is no right or wrong way to deal with this process, unfortunately some do not successfully navigate the path. However those who do, come out stronger and go on to the final stage …
  • Acceptance: Now it must be made clear that this isn’t the equivalent of being ‘over it’ or fully healed. This is the first stage to recovery. The individual has now gone through the brutal mental process of the previous stages and is now learning to control the emotion and feeling. The person may never fill the hole left from the trauma but they are developing the coping mechanisms to survive. Scars will be left, but it how these scars are warn which determines how a person copes in their new world.

Now at this point avid lovers of Majora’s Mask may be able to recognise how this process applies to the game’s storyline. Or you may believe it has no relevance at all, going back to Aonuma’s March 2015 interview there is another interesting quote that throws a typically ambiguous spanner in the works. ‘I also want to point out that it’s not that each one of these episodes only has the one emotion that they are conveying. There are certainly other notes that we’re trying to hit as well, and the reason we did this is always to allow the player to experience that emotion – to give them a chance to hook into the emotional tone of this scene and react to it and feel like they want to accomplish something in the game as a result’. A skill that must be taught at Nintendo HQ is to show your hand without actually giving anything away, something Miyamoto has also employed in various interviews. Though it is clear that the plot to this game is influenced the grief theory it has never been confirmed how it is applied and at what point in the story. With this in my mind let me try and explain where I believe each stage intersects the plot line.

  • Denial: Clock Town and the first three days – The very beginning of this game represents the first stage of grief. Not one character or their actions signifies or clearly represents this process, but the many interactions Link faces as the Deku Scrub show that each conversation and action form a piece to the denial puzzle. Speaking with the townsfolk there is an acceptance of the closeness of the moon, however its fate is contested. This is best evidenced by the debate scene you walk into in the Mayor’s office between the head of the town’s guards, Viscen and the leader of the Carpenters, Mutoh. ‘You cowards! Do you actually believe the moon will fall? The confused townsfolk simply caused a panic by believing this ridiculous, groundless theory … If the soldiers wish to run, then run, Viscen! We councilmen will stick to tradition. This carnival will be a success! I’ve never heard of a defence unit abandoning its town!’ Mutoh’s objection to the cancelling of the carnival is his denial to the danger that everyone else seems to acknowledge above. A pivotal plot point is revealed in this interaction and it is intrinsically linked to the first stage of grief. Talking of links, Link’s own denial is evident when he finally makes it to the top of the Clock Tower in the final hours to confront the Skull Kid. In his current form he has no way of challenging the Skull Kid and is powerless to inevitability of doom. In this process to deny the fate of the world Link uses his recovered Ocarina to reverse time and go back to his first day in Termina.
  • Anger: Woodfall area – Link’s journey to awaken the Giants of the four regions of Termina first takes him to the Southern Swamp. When he finally reaches the Deku Palace he meets the Deku Tribe and the second stage of grief. It is discovered the Deku Princess has gone missing, her father and King has decided to incarcerate an innocent monkey who he blames his turmoil on. Refusing to reason, the monkey is punished out of the King’s anger, ‘We’re about to punish the foolish monkey who kidnapped the Deku princess! He has insulted the Royal Family. I’ll show him what happens when you do that!’. Not recognising the true culprit of the missing princess and the dire surroundings the swamp is facing, Link is tasked in investigating the truth and the Temple of Woodfall. Though at this point it isn’t clear how Link is affected by this stage of denial, there are several metaphorical actions in this point of the game that seem to point to Link getting over his own anger. To summon the Temple from the poisoned waters of the swamp Link must use the Song of Awakening. In doing this there seems to be an indication that by recognising the problem (in this case the anger) Link is able to get the results he is looking for (represented by the temple rising from the waters). There is also Link’s battle with the boss that resides in the temple, Odolwa. This chaotic warrior seems to represent the sparadioc nature of moods and feelings. He jolts across the battle area in a seemingly random nature while his body contorts in an unusual way. Link’s victory over this demon could be seen to signify our hero’s own control of his emotions returning with the last slash of the blade.
  • Bargaining: Snowhead – Link heads north to awaken the regions Giant, its here with the aid of magic and the Lens of Truth that he encounters the ghost of former Goron leader, Darmani. Above his grave, the former hero begs Link to resurrect him, ‘As I am, I can only watch as Goron Village is slowly buried in ice…I may have died, but I cannot rest. So, you can use magic? The soaring one also told me that you are able to use it… I beg you! Bring me back to life with your magic!’ Darmani is trying to bargain with a perceived power Link is said to possess. Darmani is unable to rest due to his belief that he has failed his people. Here we also see a recurrence of denial, in refusing to rest until his desires are met his soul is left in stasis until he believes the mission is complete. Instead of resorting to anger like the Deku King however, Darmani has passed this stage and is trying to use Link to irrationally bargain to save his people and appease his failings. Darmani’s soul is eventually cleansed by the heat from the Hot Spring’s water and the reminder of his son. When Link is able to take the complete version of the Goron Lullaby to the former Goron leader it satisfies his qualms. He finally rests knowing that his son will lead the Goron people back to prosperity and that Link will avenge his death at the hands of the beast at Snowhead Temple. Our hero’s own bargaining is represented by the battle with the demon at Snowhead, Goht. The four legged mechanical animal harkens in similarity to a raging bull, fairly unpredictable and singular minded in its intent. The arena that the battle itself is in is just a circler track. The unrelenting nature of Goht as well as the linear root of the battle area can be seen to represent the stage of grief we are currently at. Going round in circles in a uncompromising fashion trying to get back what we may have lost. Link’s defeat of Goht signifies, like Darmani, that now there is a path to acceptance that maybe what he is searching for may not be found.
  • Depression: Great Bay – This stage of grief is represented by Lulu and her missing offspring. When Link gets to the Great Bay on the back of Epona he encounters a dying Mikau, Lulu’s partner. Mikau explains how their eggs have disappeared and how he was mortally wounded in the search for their children. Mikau dies leaving Link to try and recover the missing eggs. When Link tries to consult Lulu in the form of Mikau with the Zora Mask she is secluded to her own despair and silence. Her low emotional state can only be associated to her missing eggs leading to the belief she is experiencing a maternal depression. Another interesting point that verifies the maternal depression theory is what happens when Link is able to collect all the eggs. Once recovered, the eggs hatch and teach Link the New Wave Bossa Nova. When sung back to Lulu she then arises out of her slump and regains her singing voice, which is evidenced once the concert is performed upon the completion of the Great Bay Temple. This part bares similarity to how a mother names her child after a miscarriage. The regained voice from being able to identify her children from the notes of the song bring her closure. Each note symbolises each of the eggs. Link’s depression in this area is represented by the temple itself, navigation is limited in this area due to a complex piping and tidal system. Link must redirect the flows of the water and deal with the frustrations of limited movement to get to the final chamber where the boss Gyorg resides. The defeat of Gyorg sysmbolises how Link has navigated the complexity of his feelings and been able to find a metaphorical exit towards the light. 
  • Acceptance: Ikana Valley – The final stage of grief focuses solely on our hero himself. In the land of the dead Link only comes across two living characters, a young girl and her cursed father. The final area also doesn’t have a transformation, allowing the main character to be reflective. There is no more significant representation of this than the empty shells he needs to create to ascend the Stone Tower. The Elegy of Emptiness learned from the King of Ikana allows Link to create four lifeless forms from each of his transformative masks. These shells must be left in certain places in the tower to allow Link to ascend towards the heavens. The metaphorical significance is hard to contest, by leaving each grief stricken shell (Deku = Anger, Goron = Bargaining, Zora = Depression, Human = Anger) behind he is able to progress toward his goal. Further more, once Link is climbing to the top of the tower he obtains the Light Arrows, which grant him entry to the temple once he has reached the top.

After Link has battled each area and stage of grief it is time for the Hero of Time to recover. For this to happen the final battle with Majora’s Mask must commence. At this point it is worth pointing out that during Link’s journey the Skull Kid who is possessed by the Mask has also experienced a similar fate. The ‘imp’s’ loss is related to the returning of his friend’s to the four corners of the world for their slumber, the Giants. It is possible that the Skull Kid would have also gone through the same stages of grief as Link but was unable to make it to Acceptance. With the negativity of Denail, Anger and Depression, Majora’s Mask fed off this and eventually bore to life without the need of the Skull Kid’s shell. Link to save Termina and fully heal must then defeat this monster …

  • Recovery: The Moon – interestingly this isn’t part of the five stages of grief but is acknowledged to be a plausible result of the process. Link’s recovery comes in the form of the interaction with the children he meets on the Moon’s surface. By exchanging his collected masks and his time to play their games, he is able to claim the Fierce Diety’s Mask. This mask alone is the single representation that Link has now recovered from his pain and is now stronger for it. The contrast evidenced by Link’s adult like form as the Fierce Deity comparatively to Majora’s random child like character proves this further. Assuming the form of the Fierce Diety against Majora, Link is able to easily dispatch the evil that the mask holds and save Termina and it’s people. Once the power of Majora has left the mask, it isn’t coincidental that the Skull Kid is able to reconcile his relationship with the Four Giants and accept their necessity for departure. Further proving that with the eradication of the stages of grief allows one to regain some form of their former self.

The discreet sophistication of this story makes it my favourite Zelda game. Not only for its plot line, but for the introduction of some new game play mechanics that reinvented the tried and tested formula. What makes it more relevant to me is the time of life I played this game. The 3DS rerelease came at a time that was very difficult personally. As some may know who have read my previous posts, I suffer from depression and anxiety. During this time I was possibly at my lowest, suicide was a viable option in my head and I was trying to quantify loss. I couldn’t control spiralling feelings and this lead me down a very dark path. So when February 13 came around I was in my last cycle. To me there was nothing beyond the immediate future … very fittingly I was on a limited time scale with no Ocarina to reverse the period. But playing this game again after a decade and a half made me find relation in someone else’s darkness. It allowed me to follow the path of a hero who not only struggled, but prevailed. I played the game on my 3DS on full charge until the battery died. I then would plug it in and continue playing. I was Link, I was searching for answers, I started recovering by exploring my inner demons. No psychologist or professional taught me that more prominately than the elf dressed in green who went looking for his friend. I can not firmly state enough how much of a positive impact this game had on my life. Though I may not have achieved my Fierce Diety Mask yet, I am one step closer every day thanks to Aunoma and his development team. For that, this is who I dedicate this article too …

Diary from darkness … my story of depression and anxiety

Illness, weakness, burden … these are just a few words that can be used to describe what many perceive to be a questionable medical issue. The taboo surrounding mental health has led many to try and sweep it under the carpet, extending personal suffering and sometimes facing dire consequence. The understanding of this subject is still very vague, due to this I will try and share some of my recent experiences (against my usual character). I hope you appreciate that this is something that is very difficult for me, I am a very private individual and still struggle to comprehend exactly what I am going through. But I believe if you have the power to aid someone you should, hopefully my ramblings will help someone else understand what they are experiencing and realise they are not alone. We are not strange, we are not different, we are not weak … our struggles are just amplified. This can make our resolve stronger and our journey more rewarding. Here is a simplified three stage process of some of the experiences I have had in recent weeks.

Stage One: Identity crises … who am I? What am I doing? What have I done in my life? Why won’t my brain switch off? Why am I such a failure? These are just the many thought processes one can have in a very short space of time. The brain and heart run at a much faster pace than what your body can keep up with. It is a infinite fall with no branches or hands to grab on to on the way down. It is a corridor with no doors with the walls closing in, it is a living nightmare. It is a constant challenge to stop the mind running off into the distance to somewhere it shouldn’t go. Imagine letting go of your toddlers harness next to a busy road, it is severe game of chance. How do you combat such a thing? The concept is strange but it is essentially your imagination bullying you … and there isn’t a straight answer to combat bullying. Sticks and stones may break your bones but names are everlasting. The technics I use are simple distraction, trying to get lost in the moments of things I enjoy … but this doesn’t always help. Sometimes the worlds you explore, the places you visit, the company you enjoy are plagued by the constant cloud that follows you. How are you suppose to explore who you are and enjoy life’s many pleasures if you are constantly being haunted?

Stage Two: Feeling lost … hopeless, pathetic. What is the point of doing anything if it is going to result in failure? Negativity shrouds my world. I get very little pleasure in the things I usually enjoy. Every time I partake in an activity related to my hobbies it brings me a little less enjoyment than it did the time before. Why is my pleasure being taken away from me? Escapism is what we are looking for, but every door you open seems to lead to the same room with what seems to be the same door. You just want to get out. It is horrible to have something taken away from you, even worse when you lose your grip on it slowly. The only sanctuary I have is my room and even that is losing comfort and recognition. This box I have sort safety in is gradually losing its security as well, there is no where to hide … depression is coming. Do you keep running? Give up? No, you create new perimeters, you re-secure your space, you find new unsoiled enjoyment. Try something that you possibly haven’t done before, escape to the comfort of your loved ones … or just escape and disappear for a short while, come back refreshed. Ready for round two.

Stage Three: Those you held close are becoming increasingly distant, they no longer recognise you … You want to tell people what you are feeling, you want to hold them close, but you are scared that you will suck them into your dark vacuum. Your natural instinct is to push people away, you don’t want them to experience or see you at your worst. Its embarrassing, humiliating, degrading. You are scared of people seeing you in such a fragile state. Your mood is like a see saw, one minute it is up the next it is down. Do you really want to risk your bad mood rubbing off on others? You feel like a burden, ‘I don’t want anybody to worry about me so I will pretend its fine’. A small hole unaddressed on a boat will turn into a much larger one and cause the vessel sink. You must not suffer in silence, or you drown. The solution is to address the issue with those you hold close. The whole world doesn’t need to know the darkness you are in but the caring smile of one you care about can break light through the cloud. All you need is that temporary boast in morale to turn one good minute into two, then into three and then four. Momentum is a powerful ally. You hear professional athletes all the time talking about sustaining positivity, confidence and momentum. You are not required to complete a marathon and then attend a press conference, but a lot can be said for trying to harness positive energy. One small win can be the beginning of a longer satisfying victory. It is time to reinstate some belief.

I wish what I could of produced for you was a easy process to follow to take you away from your hurt. The harshness of the matter is that unfortunately it isn’t that simple. This is the biggest battle many of you may face … but for a short space of time it was a battle I believed I was winning. After my lowest point at the end of 2015 I thought I found a spark, something that set me on my way to a better life. A more positive outcome. For several brief moments I believed I had defeated depression and solved the grand mystery. But alas I am back here … but what is to say I can’t do it again? What reason do I have to believe that my results will be futile? Life will continually test you, people will want to bring you down and your memories will always try to invade your consciousness. But what is most important is remembering how strong you have been, what you have survived … what can not break you. You are not a delicate vase on an open window ledge on a windy day. You are the window, you are the one that has the power not only to stop the vase falling, but to close out anything from the outside. The world has a place for all of us, and there is no reason to sacrifice that honour. Life is the greatest gift any of us has received … lets make the most of it.

FUCK Depression, FUCK Anxiety

PROMOTE life

It’s time we fought back … together

Before I carry on with your regularly scheduled programming I think that something needs to be said about the amount of tragedy this country has seen in the last four months. Our capital has seen three separate attacks and Manchester experienced the slaying of innocent youth. Not only is this upsetting, despicable, disgusting and horrific … it is also scary. Too many times have we woken up in the morning to the news that another terrorist plot has been successful. It is time for us to wake up and realise that division is the root of all evil, it is time we stood together and defeated this evil. Now I am not talking about us all jumping onto social media and hashtaging our way through the atrocity. I am talking about making the leaders of this country who are responsible for our safety and well being, making affirmative decisions to better secure our protection, whether this military or not. Thomas Hobbes wrote that in sacrificing our allegiance to our leaders that at the very least we could expect protection and sovereignty. At the moment I see little of either. The ‘United Kingdom’ is far from its name sake at this time, now we must stop the political posturing and get down to business. I love my country, my freedom and humanity, all these things are constantly being challenged at the moment. I have a cousin who has served in the armed forces for a number of years and I am proud of the job he and his associates have done … but it seems to be in vain. The personal sacrifices that he has made and the losses they have all experienced is for what? The world is still full of hate and people are still getting blown to pieces. It is beyond ridiculous, it is beyond stupid. It is emotionally damaging and physically exhausting. But that doesn’t mean we should give up, with a change of sight and shuffling of resource we can defeat these perpetrators … we can relight the flame of Britannia.

Even in darkness there is a shed of light, it is this light we must all follow … together, in memory of the fallen.

100 days of Trump … sad, very sad

The 2008 general election restored my faith in humanity. Seeing Barry (the first human of ethnic heritage to be placed in the highest office in the world) being swept to the presidency on a wave of cheers ‘yes we can!’ … brought a tear to my eye. Roll on to 2016 and my immediate reaction to Trump’s election win was ‘I will not live to see my thirtieth birthday’. You reading this means there is hope yet (the button hasn’t been pressed and the fumes from the nuclear explosion haven’t reached you). But how much trouble has Trump stirred up in his short period of time? Let us further investigate the first one hundred days of Donald J. Trump’s presidency. The Donald has officially signed 30 executive orders in his first century of days in office. To give you a comparison, Trump vocally accused Obama of his use of executive action. Barack used 29 in his first 100 days, for those of you that are not mathematically astute, that is one less. Pot, Kettle? The most prominent of these actions include the rolling back of the Obama climate change initiative and possibly the most controversial, the ‘muslim travel ban’…

Trump managed to secure enough delegates to win the presidency on a wave of controversial policy commitments. Building the wall and ‘locking her up’ was just a taste of what we would come to expect from the former reality TV host. As of yet we are yet to fully realise the extent of the promises the Donald made in his election run but the one  that has been actioned is the travel ban.

January 27, the executive order is executed for the immigration ban … In Trump’s most controversial executive action, the President temporarily barred people from majority-Muslim countries Iran, Iraq, Libya, Somalia, Sudan, and Yemen from entering the United States for 90 days, and Syrians from entering until he decides otherwise. Tens of thousands of people protested the action in cities and airports across the US, company executives came out against the order, and top Republicans split with their president to criticize Trump’s approach, including future Republican presidential candidate hopeful Marco Rubio. Since the Ninth Circuit Court of Appeals struck down this order on February 9, Trump issued a new order intended to replace this one on March 6. The difference in the second order was the removal of Iraq from the list.

On the campaign trail, Trump vowed to bring back coal mining jobs and deconstruct Obama’s environmental policy, declaring climate change a “hoax.” While coal jobs are unlikely to come back in their previously high numbers (Mined tonnage reached an all-time high of 1.17 billion short ton in 2008), this executive order makes good on the second promise, directing federal agencies to rescind any existing regulations that “unduly burden the development of domestic energy resources.” Trump rescinded four of Obama’s executive actions and two of his reports, which lead to the President telling the Environmental Protection Agency to review Obama’s landmark Clean Power Plan that would have capped power plant emissions. Since many of Obama’s actions were complex and padded with further protection before he lead office, it may take Trump a while to reverse them. Democrats, environmentalists, and protesters demonstrating outside the White House after Trump signed the order decried the action, however, many Republican congressmen applauded the action for promoting energy independence.

To try and remain as impartial as possible is a difficult thing to do while talking about politics, even professional journalists have their articles steeped in one political leaning or another. This is why I have chosen to keep many of Trump’s personal transgressions and conduct out of the article (do not mention twitter!). That said, his relationship and interactions with Russia is worth concern, regardless of your political leaning, Trump’s jumping into bed with Putin will never settle well for those in the rest of the Western world. It is suspected as well as the interference in the 2016 Democratic conference and presidential election, Russian hackers were also involved with the leaking of over five thousand emails from the Macron campaign team in the recent French election. Though Trump’s air strikes may have soured the taste in Valdmir’s mouth, there is no doubt that the relationship can be filed under ‘suspicious’. In an America that is leaning very much in to the right, politics can still be played safe, Reagan very much proved this …

Here is to the next one hundred days being less eventful in Trump’s white house and the possibility of America truly being ‘Great Again’.

The Legend of Legacy … Games of Time

In 2016 The Legend of Zelda turned 30 years old making it one of the oldest and most beloved video game series ever created. There are very few video game franchises that have continued to survive and even evolve in the modern game industry, yet the staple Nintendo franchises still have gamers coming back for more. But what is it that is particularly special about the green clad hero and his Master Sword?

Every Zelda fan has a particularly fond memory or experience that made them want to continue to save Zelda from Ganon (or Vatti and the various other final enemies from the series) and reconstruct the Triforce, so it makes sense to talk about mine very briefly. I was always a Nintendo fan; I had every Nintendo home console since birth (when I was born in 1989 my granddad bought me the original NES with the orange Zapper and the Duck Hunt and Super Mario Bros. dual pack … I couldn’t even open my eyes properly!). Naturally I had a Nintendo 64 by the time Christmas 1998 rolled around. However, the travesty at this point was I had yet to play or own a Zelda game. This would change on the whim of my Dad (who knows very little about video games), who decided to queue for hours to pick up a copy of Ocarina of Time on the midnight of its December 11th (Europe) release date at a Toys’R’Us … just because he had seen the TV commercial. As an 8 year old I didn’t understand the logic or the significance of what he had done, but come Christmas Day I was about to discover not only what I had been missing out on … but in my opinion (and critics) the greatest video game series of all time. By sheer coincidence an 8 year old embarked on an adventure across Hyrule that would completely revolutionise his opinion of what games could do technologically and how they could be such an embracive, personal, interactive experience.

Mario was my first video game hero and I will always love the plucky Italian plumber for introducing me to this new, exciting medium of entertainment. But, it was Link, and his personal battles and struggles in who I found association, valour, courage and admiration. The Legend of Zelda: Ocarina of Time is the highest rated video game on Metacritic (99%) and is wildly regarded as the best game ever made. But to disqualify what came before would be at the loss of any gamer who is yet to have any experience of this series. I made it my duty to experience The Legend of Zelda’s origins.

1986 saw the Legend of Zelda launch on the Nintendo Entertainment System. What Miyamoto and his development team created was one of the first open world games that allowed you to explore in your own time, in your own direction and in what ever way you wanted. Though it was truly ‘dangerous to go alone’ many gamers embraced the challenged and explored Hyrule in search of the Triforce and the ability to defeated Ganon. Link’s first quest to this day stands above many as an example of how video games were not just simple piloted instruction and linear gameplay, they could be stories that the player could write themselves.

1992 (US and Europe) saw A Link to the Past come to the Super Nintendo. Gamers were greeted with how the series would evolve not just in size and scope but in its story telling also. In now traditional style, a young knight is awoken from his slumber by a voice guiding him to Hyrule Castle, as it is under seize. A Link to a Past introduced us to some of the series staples that have of stayed for a number of years including more sophisticated item based puzzles and side-quests. A Link to a Past opened up Zelda fans to the possibilities of what the series would become and cemented their belief that controlling the green clad Hylian on his adventures would always be a credible and enjoyable experience.

If Link to a Past and Ocarina of Time held the flag for traditional evolution, and if they would become standard bearers for the series then what came after would not only shake the mould but show that the Legend of Zelda could reinvent itself time and time again.

Space World 2000 saw a tech demo launch of what the Gamecube version of Zelda would look like. A realistic (for the time) portrayal of Link and Ganondorf sparing off and clashing swords in what would send the gaming world into a frenzy. With expectations set at a high nobody expected what they would see a year later … 2001 brought us the first glimpse of Toon Link and the Wind Waker. Ironically fans were ready to grab torches and pitchfork as an onslaught of negativity was directed toward Nintendo and Eiji Aonuma. People at the time forgot one small detail, this was still Nintendo and this was still Zelda. By the time Wind Waker hit western shores in 2003 it was critically applauded for its bold new direction and art style. Link board the King of Red Lions and explored a new place in which he could go to any corner of the map he desired. This was for the most part Aonuma’s love letter to the original Legend of Zelda. The Wind Waker became a cult classic and to this day, 14 years after its release still looks beautiful. Wind Waker wasn’t just another master class in video game design; it was graphically a piece of art. The art style was so influential that it would go on to affect the art styles of the two latest console entries in the Legend of Zelda series. One of which I am long overdue in tackling … Breath of the Wild.

Link would adventure across not only Hyrule again (Twilight Princess) in his time before the Nintendo Switch but also across new destinations. These included the further corners of the Great Sea (Phantom Hourglass), ‘New’ Hyrule (Spirit Tracks) and The Sky (Skyward Sword). These games also saw new styles of control to the series that diversified the games even further, including motion and touch controls. These entries, like all of the previous, were critically and commercially successful. But after 30 years of our green clad hero drawing his Master Sword, defeating dungeons and their bosses, collecting various emeralds and jewels to discover the resting place of the Triforce to defeat Ganon, it felt like the series needed a shake up. A shake up that saw Link go back to his roots. In a reinvention of the 1986 classic that, in my opinion (and even many of the critics, highest amount of perfect scores in Metacritic history), would see our hero embark on his greatest journey he has ever embarked on … this time in blue!

Before I begin to justify why I believe Breath of Wild is the greatest Zelda game made to date (possibly the best game ever created) let me just give you some numbers. The launch of the Breath of the Wild and the Switch on March 3rd, saw me begin on an journey that to this date (23rd April) I have sunk almost 150 hours into. 150 hours in a month and a half that includes me working full time, studying for a Masters part-time, going to the gym and practicing in various golf competitions, filming my very own podcast and blogging about current affairs. Very rarely does anything affect my very solid and regimented routine as I have a busy schedule. But thanks to the portability of the Switch and the grandness of this latest entry to the series, I can’t go a day without playing or thinking about this game. My love affair that began on Christmas Day 1998 has been sustained by various titles in the series (including what WAS my favourite title before Breath of the Wild, Majora’s Mask, which I will talk about another day … stay tuned!) but no game has made me stand, stop, schedule and play as much as the latest Zelda game has. I truly believe that the Legend of Zelda Breath of the Wild is not only the breath of fresh air the series needed … but also the game the industry needed.

The first ‘open-air’ game, there are no limitations in a sand box that makes you truly feel like you have entered another world. Open world games (including some of my favourites) have always had a strict formula and path that one must take to progress. Breath of the Wild chucks dirt in the eyes of those that have come before and says, ‘do it your way, create your own journey’. The biggest testament and praise that I can give this title is that it changes the wheel while still feeling like the wheel of the old … no doubt this is a Zelda game, but this is a ‘new’ Zelda game. No Navi, Fii or King of Red Lions is going to direct you. You can go wherever you want, when you want. Of course, this is not be advisable, but you could literally go and confront Ganon head on after the first hour of the game if you wanted too. Since the original game there has not been a game that has allowed you such careless freedom. That is not to say Breath of the Wild is a perfect game, but it is a complete experience. To test this yourself I would advise talking to other players about Breath of the Wild, you could be in a room with several other people who could have played for the same amount of time and I guarantee not one person would have replicated another’s journey.

 

Its amazing how a game series that is over 30 years old can continue to thrive in such a competitive market in which, arguably, there is an over saturation of the same thing (annualised franchises anyone?). But in a world where Nintendo exists, we always know as gamers we are going to be ensured of quality and evolution. Sure Link will always have a sword to grab and Mario will always have a Gomba to stomp on but no one can deny the variety of directions these series have gone in. Not only have they evolved, they have also maintained tradition and ensured quality. The Legend of Zelda is older than me, but looks a lot better. Whatever your favourite Zelda game is, we are all associated and passionate about the same thing … the most revolutionary, adventurous and quality driven series ever created, here is to another thirty years of the Legend, the legacy.

This is aJNation from #GamerBox signing off, continue to create your own story, continue to create your own adventure.

Twitter: @aJNation71 & @gamerboxpodast

YouTube: #Gamer Box (https://www.youtube.com/channel/UCcVIWq-qTVmx5adiLZrTAbQ)